Tf2 advnaced ping console command4/19/2023 ![]() ![]() The defaults leave way too much wiggle room since they were decided upon back in the early days of the source engine. These are not ideals, but leave a lot of leeway for bad network setups. Network Commands: I'm going to list what I think the defaults should be. ![]() Increased load times won't matter since MM has a warmup period Regardless, the default value (1) causes slight FPS drops when playing on servers and it only provides benefits for people playing singleplayerĬl/sv_forcepreload 1: might not be too big of a deal in pubs, but should probably be changed to default for MM where FPS and stuttering heavily affect the game. A programmed toggle for whenever someone enables these would be niceĬl_localnetworkbackdoor 0/1: Comanglia has this set to 1 in his config but says having it on causes a slight FPS drop. Most people don't, but having this on still adds a slight FPS variance. Hud_achievement_glowtime 0 : the little glow that shows up when you have achievement notifications on your HUD. I think having these on will improve performance on most machines a little bit, and switching their values to default would take a single update for maybe a net ~4% FPS gain. This ended up being longer than I anticipated.įPS Commands: some ones that give you better/more consistent frames for no noticeable detriment, mostly sourced from comanglia's config. Mostly meant to be just an overview of some settings that currently either actively hurt players or cause the game to be more difficult to play if you don't know how to set up your config. A response to the "what should be changed to default thread", including links to shit and a short explanation. ![]()
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